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Dec 03, 2024
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CMPS 352 - Scientific Computing 3 Credit Hour(s) 3 Lecture Hour(s) 0 Lab Hour(s)
Software tools and algorithmic methods for solving large scale numerical problems in applied science, engineering and real-life applications. Floating point and matrix computations, numerical integration and differentiation. Numerical methods to compute graphics, visualization and video game development.
Prereq: CMPS 341 with a grade of “C” or better
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