Apr 19, 2024  
2022-2023 Undergraduate and Graduate Catalog 
    
2022-2023 Undergraduate and Graduate Catalog [ARCHIVED CATALOG]

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CMPS 352 - Scientific Computing

Credit Hours: 3
Lecture Contact Hours: 3 Lab Contact Hours: 0
Software tools and algorithmic methods for solving large scale numerical problems in applied science, engineering and real-life applications. Floating point and matrix computations, numerical integration and differentiation. Numerical methods to compute graphics, visualization and video game development.

Prerequisite(s): CMPS 341  with a grade of “C” or better



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